Shooting Range - Rainbow Six: Siege
The level Shooting Range of Tom Clancy’s Rainbow Six: Siege is the first level I participated in the production of after graduating and joining the game industry.
Villa Assault - Personal Level Design
Villa Assault is a level I made for my personal level design project, which is aim to practice my skills of using Unreal Editor and open-world level design.
House - Personal Level Design
House is a level from Tom Clancy’s Rainbow Six Siege. I have receated it in Unreal Engine 4. It is a personal level design project which is aim to practice my skills of using Unreal Editor and level design.